

The game had multiple difficulty levels, the highest of which required the player to translate mission briefings which were transmitted only as audible Morse Code.Īn unusual feature in the Apple IIe version allowed the game to be paused and a spreadsheet shown on the screen with a single button press, presumably for playing at work. Combat was conducted using a screen with a view through the periscope and at various gauges and indicators. The islands on the map were randomly generated and not based on real-world geography. The player was tasked with chasing Japanese shipping across a 20-sector map while returning for resupply as necessary from a submarine tender.
#Old mac strategy games Pc
GATO was the first PC submarine simulator and the first simulator for the Apple Macintosh.

It simulated combat operations aboard the Gato-class submarine USS Growler (SS-215) in the Pacific Theater of World War II.

GATO was a real-time submarine simulator published by Spectrum HoloByte in the 1980s for use on several platforms, including the Apple IIe and Atari XE Game System. Not like today's game where you have to buy it as a premium collector edition crap.
#Old mac strategy games free
Included in the Wishbringer package are several items, which Infocom called feelies:Ī book, The Legend of Wishbringer, that explains how the magic stone came to be (in the Solid Gold release, an in-game object included in the player's starting inventory instead of the packaging), the envelope and letter to be delivered to Ye Olde Magick Shoppe, a "postal zone map" of Festeron and a plastic glow-in-the-dark replica of the stone.Īll of this was FREE as in beer. Craig Shaw Gardner novelized Wishbringer in the Infocom Book line. It was one of five top-selling titles to be re-released in Solid Gold versions including in-game hints. It was intended to be an easier game to solve than the typical Infocom release, and provide a good introduction to interactive fiction for inexperienced players. Wishbringer: The Magick Stone of Dreams is an interactive fiction computer game written by Brian Moriarty and published by Infocom in 1985.
